Slice, dice and explode any sprite in your game! Sprite Slicer allows you to quickly and easily cut any physics-enabled sprite into little pieces, each of which will then have its own realistic physics behaviour.
* Works on both Unity and 2D Toolkit sprites.
* Simple static script functions allow you to slice sprites along a given line, or explode them into multiple parts.
* Optimised to preserve dynamic batching and reduce draw calls.
* Slices any sprite with a 2D box, circle or convex polygon collider.
* Easily restrict slices to particular sprites using LayerMasks.
* Full C# source code and example scene included.
Thanks for this file! Very good-looking作者: hyui 时间: 2014-4-12 13:51
Thank you, let's see what this can do... 作者: Mr_X 时间: 2014-4-12 14:18
好像很不错的样子作者: huhumark 时间: 2014-4-12 16:33
强大的插件谢谢楼主分享了 apple作者: heise 时间: 2014-4-12 21:27