Ever wanted to create a custom NavMesh, instead of marking whole objects as static? Then this is for you! NavMesh Extensionextends Unity's navigation system by an editor UI for drawing NavMeshes, in addition to portals (teleporters), which intelligently search for shortcuts similar to off-mesh links. Does not require Unity Pro.
Features:
* Complements Unity's pathfinding system
* Place vertices to create NavMeshes for agents
* Select and move multiple vertices at once
* Save NavMeshes as assets and prefabs
* Place portals to allow for shortcuts or islands
* Find the shortest path through multiple portals