Full Body & Hand (SKIN modifier) ready to be animated using either traditional keyframe animation or MOCAP data.
GEOMETRY:
About 50000 polygons for Body, Clothing, Hair, Mouth, Teeth and Tongue meshes. The level of detail can be controlled by changing the number of iterations on the TurboSmooth modifier.
RIGGED:
3DS Max Biped using SKIN modifier.
ANIMATED:
Ready to load eMOTION Mocap Data or any .bip motion files.