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标题: UNOShader UNLIT w/TOON support 1.6.1 - 效果绝佳的卡通材质 [打印本页]

作者: 烟雨    时间: 2016-8-30 11:13
标题: UNOShader UNLIT w/TOON support 1.6.1 - 效果绝佳的卡通材质















Requires Unity 5.1.0 or higher.

This is a material editor extension that creates and toggles between shaders on the fly.

It uses Shader Model 2.0 as a base, so it is faster then a surface shader and great for Mobile!!

Features:
Property toggler:
Color / Diffuse / Decal / Decal tint
Reflection / Rim / Emission / Outline
Xray / Texture Masks

Lighting / Shadows
- Toggle Ambient / Directional light Process
- Toggle Shadow Process
- Custom shadow color

BRDF Texture lookup
- Use a texture ramp to control light fall off and Rim effect

Reflection
- HDR support / Metallic Support
- Respects probe reflections (note. Does not blend when transitioning from one to another)

Rim
- Fresnel support
- Emission(Intensity)

Emission
- Independent baking intensity vs viewport display intensity

Outlines
- Works on 2d Camera
- Control X/Y width of outline
- Use texture to color outline

Xray
- See silhouette behind objects
- Control color/transparency

Lightmaps
- Use unity's lightmap or provide your own on UV1 or UV2

Other
- Vertex Colors support
- Opacity sliders for almost every property
- Transparency slider and Edge opacity (new)
- Built in UV scroller so you don't have to keep attaching scripts to your objects
- Built in render queue sorting order for transparent objects
- There is no need to offset stacked geometry. Blend as many textured geometry layers as you want.
And many others not listed...


UNOShader Unlit wToon.rar

16.04 MB, 下载次数: 1122


作者: lfx_qp    时间: 2016-8-31 09:00
好东西 感谢分享!
作者: ray1945    时间: 2016-9-14 17:12
感谢分享,谢谢,学习学习
作者: 还在想    时间: 2016-9-20 12:18
谢谢分享!!!!!!!!
作者: wang87224    时间: 2016-10-28 10:58
非常不错,谢谢分享,学习了
作者: 386403245    时间: 2016-11-15 19:14
好贴 顶楼主
作者: xatyang    时间: 2016-11-28 14:03
多谢楼主分享




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