Sculpt and smooth meshes, blend textures, and paint vertex colors with Polybrush for Unity.
Enhance your game with:
Caves and tunnels
Concave, detailed terrain areas
Blending structures in to terrain
Hand-painted lighting
Paint on grunge, dirt, rust
Modify existing meshes
Full source code included, plus access to the Github repository for bleeding edge builds.
Works with both imported meshes and ProBuilder meshes!