Get started on your VR journey with this detailed overview of the hardware, development processes, and toolsets used to deliver VR experiences for desktop, mobile, and web systems. Taught by the VR industry veteran Tony Parisi, this course will swing open the 3D doors of wonder to any expert developer, entry level developer, or technically savvy artist eager to enter.
Learn the basics of VR development from a 20 year VR evangelist
Get a detailed look at the most popular VR hardware systems in use today
Understand new input devices like haptic systems and 6DOF controllers
Explore the development processes for desktop, mobile, and web based VR
See how VR apps for Oculus Rift, Gear VR, and Google Cardboard are created
Learn about the Web VR API, Three.js, Google VR SDK, and WebGL
Explore the basics of working with Unity 3D, the dominant VR game engine
Gain direct experience in developing VR applications for multiple platforms
Note: Missing Videos
1-Welcome to the Course
2-What is Virtual Reality?
3-Virtual Reality Hardware
4-Setup for Desktop Development
5-Building Your First VR Application Example
6-Exploring the C# Code
First 3 are free can be downloaded from: