WORKS WITH UNITY 5 and Unity 4.6 or higher (will automatically add dedicated libraries based on your Unity version).
VISUAL ANIMATION EDITOR
A Component that allows to animate some of its gameObject's properties without scripting: Move, Fade, Color, Rotate, Scale, Punch, Shake, Text, Camera properties and more.
Works also with 2D Toolkit and TextMesh Proobjects.
Implements a smart setup that allows you to easily interact with the animations via Unity UI onClick events.
VISUAL PATH EDITOR
A Component that allows you to animate its gameObject along a path.
Implements a smart setup that allows you to easily interact with the animations via Unity UI onClick events.
VISUAL EDITOR MANAGER
An extra Component that can be added from a Path or Animation Editor. It allows to set additional actions to execute when its gameObject is activated or deactivated(especially useful when using a pool system)
ADDITIONAL DOTWEEN SCRIPT FEATURES
- Additional shortcuts for 2D Toolkit and TextMesh Pro, if present.
- DOSpiral shortcut.