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标题: CGCookie - Modeling Weapons for a First Person Shooter [打印本页]

作者: 龙剑飞    时间: 2017-11-11 18:36
标题: CGCookie - Modeling Weapons for a First Person Shooter

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学习如何模仿高细节的手枪,低多边形,并为优秀的第一人称游戏进行了优化。 我们将贯穿整个工作流程,从最初的封锁到专门针对FPS游戏的设计,3种不同的高聚细节设计,低聚建模,紫外线解包,法线贴图烘焙以及导出到Unity。

Learn how to model a pistol that's high in detail, low in polygons, and optimized for great first person gameplay. We'll go through the entire workflow from initial block out to tweaking designs specifically for FPS games, 3 different methods of high poly detailing, low poly modeling, UV unwrapping, normal map baking, and exporting to Unity.

CGCookie - Modeling Weapons for a First Person Shooter.rar

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