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标题: 汽车属性扩展编辑器Vehicle Editor Resource Pack [打印本页]

作者: 会飞的鱼    时间: 2012-4-1 11:24
标题: 汽车属性扩展编辑器Vehicle Editor Resource Pack
What is the Vehicle Editor Resource Pack?



The RapidUnity Vehicle Editor Resource Pack consists of a Unity Package which includes a standard car rig setup, with an editor script which allows you to change the body and wheels, and also add your own, plus modify lots of settings associated with the wheel colliders, wheel positions, and vehicle behavior.
There is also a runtime script that you can use to control your vehicle, which also includes GUI controls to allow you to experiment with different settings, such as ride height, suspension stiffness, and tyre grip to name a few.
Also included are a number of engine sounds, that you can configure along with the different vehicles.


v1.5 just released!

With v1.5 of the Vehicle Editor I have added compatibility with the official Unity Car Tutorial car set-ups.

http://unity3d.com/support/resources/tutorials/car-tutorial
This amazing tutorial includes two very good car rig's and even better control scripts, one car is an arcade type racer, and the other is a high-end racing simulation type setup.






http://www.alabsoft.com/Unity3D/VehicleEditor_v1_5_Porsche997_Demo.html

Both car rig's have several parameters that can be modified to affect the cars handling, in fact the high-end simulation rig even has a parameter which defines the time it takes from when the handbrake is released, to the physical time it takes for the mechanical operation of the brake pads being disengaged from the wheels! This is a serious car simulation setup!
And v1.5 of my Vehicle Editor allows you to modify any of these parameters both from within the Unity Editor, or at runtime, and even better you can save and load complete car settings to and from file, using my new file format .ves, Vehicle Editor Settings.
作者: 小华    时间: 2012-11-5 15:55
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