pstatus"> 本帖最后由 osss 于 2013-6-19 20:26 编辑
Notable features of the product include:
- NEW!The tilemap and UI add-ons are FREE and included with 2D Toolkit!
- NEW!Platform specific sprite collections.
- Fire and forget atlasing system.
- Automatic atlas rebuild - change a source texture and your atlas is rebuilt.
- Sprite dicing saving atlas area and fillrate.
- Custom sprite geometry supporting non-rectangular shapes.
- User defined custom anchor points.
- Pixel perfect rendering.
- Workflow-centric animation editor - Set up large animations in seconds.
- Sliced sprites for 9-slice scaling.
- Automatically generate multiple atlases from Sprite Collections.
- Create automatic and custom colliders.
- Create polygon colliders with multiple shapes for one sprite.
- Static sprite batcher with automatic collider generation.
- Texture gradient support for TextMeshes
- Extremely efficient and lean C# runtime code.
- Unity 3.57 and Unity 4 support
- Fully supported on the Free & Pro versions of Unity
- Supports all Unity player platforms - OSX/Win32, WebPlayer, iOS, Android, Windows Phone
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