- 最后登录
- 2019-12-25
- 注册时间
- 2012-8-24
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- 积分
- 71088
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- 52336
- 精华
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Maxwell Render—the 3D rendering software for designers and architects—boasts a suite of tools that can help you create stunningly realistic 3D renders. It's also a recognized standard in product design, architectural visualization, film production, and other high-end rendering markets. In this beginner's course, learn how to get up and running with Maxwell Render.
Instructor Leon van den Heever provides an overview of the functions, capabilities, and material system of this powerful, physically-based renderer. He covers how to navigate the user interface and work with objects and the Material Assistant, primarily focusing on Maxwell Studio as the staging interface of the Maxwell suite, and on tackling actual rendering in Maxwell Render. Plus, he goes into the different types of emitters or lights that you can use to light your scenes, how to create and position the camera, and how to set render options.
Topics include:
Customizing the interface layout
Navigating the viewport
Transforming objects in the viewport
Adjusting the appearance of objects
Using Maxwell modifiers and extensions
Using the Maxwell Studio Material Assistant
Applying materials to objects
Lighting environments with the Sky Dome, Physical Sky, and HDR
Creating and transforming cameras
Creating depth of field with the camera
Understanding Maxwell Render options
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