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So lately I have been learning some Unreal Engine since if you want develop something with some multiplayer on Unity without being crippled by CCUs and lag and other stuff,vanilla UNet is basically a dead meme unless you use a framework or something like that ... or try to use Forge ... but then you start realising that Unity just suck in many other places and you can now see that this engine is like a Fallout game, it absolutely depends on the community to fix shit or expand it to make it more usable or bearable .... Also Unreal Engine has Steam biddings from the get go, for Unity you have to code/bid Steamworks.Net library to fit whatever you are trying to use also did I mentioned Blueprints? yeah If you just cant code just use Blueprints so yeah sorrynotsorry for this long rant,needed to vent some,anyway Im uploading this cos maybe the dev is a user in the forum and DMCA-ed the link so yeah... here is the torrent
Info about this:
Build complex or simple train tracks in minutes, then preview them instantly. Trains can be customized for any setup, look or feel.
Tracks are spline based, allowing you to setup complex meshes quickly. Also included is the terrain train track for quickly building tracks across uneven terrain. Track triggers allow you to have trains or carriages fire events in the game world. Use triggers to create junctions that change, or level crossing barriers that lower as a train approaches, or leaves.
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