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Description
Preview: youtube.com/watch?v=7EkeqjsrkJA
Savior Auto-Save Plugin is a C++ Plugin designed to extend UE4's generic 'SaveGame' system, providing easier to use storage framework for Developers and Designers.
Technical Details
Features:
• No Programming Required. Nor C++ neither Blueprints, just add the system to your Levels.
• Real Ease of Use. Value your time; no need to create keys, nodes or Actor Components.
• Auto-Save/Load Option. Automatically Save/Load the whole Level to a Slot file for you.
• Easier Filtering. Save/Load Actors with editable filters you can change easily.
• Auto-Save/Load Transform. No need to save position or rotation for each Actor, it's done for you.
• Dynamic Properties. Save/Load Controllers, Characters, Level Blueprint, Game Mode, etc.
• Save Physics. Save/Load Actors' physical properties such as Velocity.
• Save AI. Your AI Controllers with 'SaveGame' flagged variables are auto-saved as well.
• Save Hours Played. Give your players easy indication of their play time.
• Save Completion Rate. Give your players a tip of how far they are from 100% beating the Game.
• Slot Management. Plugin curate multiple Save files for Local and Multiplayer profiles for you.
• Events. Communication events like 'On Save Game' and 'On Load Game' are implemented for you.
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