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Structure-Preserving Retargeting of Irregular 3D Architecture
Jinjie Lin1 Daniel Cohen-Or Hao Zhang Cheng Liang Andrei Sharf Oliver Deussen
Baoquan Chen
SIAT Tel-Aviv University Simon Fraser University Ben-Gurion University University of Konstanz
Abstract
We present an algorithm for interactive structure-preserving retar-
geting of irregular 3D architecture models, offering the modeler an
easy-to-use tool to quickly generate a variety of 3D models that re-
semble an input piece in its structural style. Working on a more
global and structural level of the input, our technique allows and
even encourages replication of its structural elements, while taking
into account their semantics and expected geometric interrelations
such as alignments and adjacency. The algorithm performs auto-
matic replication and scaling of these elements while preserving
their structures. Instead of formulating and solving a complex con-
strained optimization, we decompose the input model into a set of
sequences, each of which is a 1D structure that is relatively straight-
forward to retarget. As the sequences are retargeted in turn, they
progressively constrain the retargeting of the remaining sequences.
We demonstrate interactivity and variability of results from our re-
targeting algorithm using many examples modeled after real-world
architectures exhibiting various forms of irregularity.
CR Categories: I.3.5 [Computer Graphics]: Computational Ge-
ometry and Object Modeling—Geometric algorithms, languages,
and systems;
Keywords: Model retargeting, irregular 3D architecture
1 Introduction
Generating a scene with a variety of models that share a common
characteristic or style is a challenging task. In the absence of a
concrete description of the target style, a common approach is to
synthesize by examples, where some notion of style in the example
is preserved in the generated models. A straightforward means of
style-preserving synthesis generates models consisting of contents
taken from the example while preserving their general relation. A
primary example is example-based texture synthesis [Wei et al.
2009] where the imitated styles are mainly of a local nature. Re-
cently, such techniques have been extended to preserve more global
structures in images [Risser et al. 2010; Wu et al. 2010].
Works on inverse procedural modeling can be regarded as abstract-
ing the structure present in the examples into a set of rules and then
synthesizing novel models based on the rules [Aliaga et al. 2007;
Stava et al. 2010; Bokeloh et al. 2010]. For effective rule extraction,
dominant presence of regularities in the examples is essential. In a
rather loose sense, works on image or model retargeting [Shamir
and Sorkine 2009] also represent a form of style-preserving synthe-
sis, where the style is signified by the salient features of the source
model. This direction has led to recent work on example-bases syn-
thesis of facade images [Lefebvre et al. 2010].
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