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[教程] CryEngine Game Development Blueprints - 孤岛危机游戏开发蓝皮书

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发表于 2015-9-14 18:03:15 |只看该作者 |倒序浏览

CryEngine Game Development Blueprints + CRYENGINE Game Development Blueprints - Code Bundle,孤岛危机引擎游戏开发蓝皮书英文版。

Crytek CryENGINE是PC,Xbox,PlayStation,Android和iOS的游戏开发引擎。它可以被用来创建AAA游戏,电影,高品质的模拟和互动应用。它最普遍的功能是用于游戏开发。

在这本书中,你将开始探索CryENGINE 游戏入门套件,从头开始创建一个完全可玩的角色和控制其运动。您将学习如何实现武器和弹药,并使用Scaleform和C++创建完整的“开始”和“结束”的游戏菜单。

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CRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development.

In this book, you will start off by exploring the CRYENGINE “Blank” Game Starter-kit, creating a completely playable character from scratch and controlling its movement. You will learn how to implement a weapon and ammo class, and will create complete “start” and “end” game menus using Scaleform and C++.

Additionally, you will learn some key texturing techniques for PBR and how to create and bake maps to the lowpoly model. You will also explore how to get a static model from maya and shaders setbup in the SDK to check the textures during creation, and create all the necessary engine files to export and see the game character's animations in your engine.

In the final third of the book, you will learn how to create objectives, set up saved games, layer on audio polish to help immerse the player in the experience, and debug game issues.



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