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需要Unity 5.5.0或更高版本。
MadGoat为您的项目带来了unity3d最好最实惠的超级采样消除锯齿解决方案。
什么是SSAA?
SSAA是超级采样抗锯齿技术的缩写,它是最高质量的抗锯齿方法之一,它能够以更高的分辨率渲染整个图像,并将其降低到屏幕分辨率。
为什么我们的资产
MadGoat Super Sampling是Unity3D市场上最实惠,最完整和最稳定的SSAA系统。借助我们的资产,您可以非常轻松地完成所有项目的图像质量。以下功能将帮助您了解为什么我们的资产是Unity3D市场上最好,最完整的SSAA解决方案:
•经济实惠:作为独立开发者,我们知道如何为游戏开发提供资金,特别是在投资自己的资金时。我们相信负担得起这个工作的负担得起的资产。
•高兼容性:与Unity 5.5,5.6和2017(兼容旧版本,但未经官方测试)兼容,兼容所有主要的图形API,如Vulkan,DX9-12和OpenGL。
•易于设置:只需将脚本拖放到摄像机上,非常简单!
•多种用途:我们的SSAA系统也可以在离线渲染和拱门应用程序中完美工作
•分辨率缩放模式:能够按百分比缩放分辨率,如在许多AAA标题的设置菜单中看到的。这有助于用户改变渲染分辨率而不影响UI / HUD
•自适应模式:可以根据目标帧速率自动调整分辨率。
•3种图像过滤模式:最近邻,双线和双立方
•可用的全部源代码:您想要改变某些内容以适合您的需求?让它成为你的!
•高分辨率屏幕截图:以比屏幕更高的分辨率拍摄屏幕截图(还包括超级采样)
•不影响图像效果
•减少闪烁和其他图像伪像(例如由景深模糊或高度镜面物体创建的伪像)
Requires Unity 5.5.0 or higher.
MadGoat brings to Unity3D the finest and most affordable super sampling anti-aliasing solution for your projects.
What is SSAA?
SSAA, short from super sampling anti-aliasing is one of the highest quality antialiasing methods, and it works by rendering the whole image at a higher resolution and down sampling it to the screen resolution.
Why our asset?
MadGoat Super Sampling is the most affordable, complete and stable SSAA system on the Unity3D Market. With the help of our asset, in very easy steps, you will enhance the image quality of all your projects. The following features will help you understand why our asset is the best and most complete SSAA solution on the Unity3D market:
• Affordable: As indie developers ourselves, we know how hard it is to fund the development of a game, especially when you invest your own money. We believe in affordable assets that do the job right.
• High Compatibility: Compatible with Unity 5.5, 5.6 and 2017 (Also compatible with older versions but not officially tested), compatible with all the major graphics APIs such as Vulkan, DX9-12 and OpenGL.
• Easy to setup: Just drag and drop the script on your cameras, it’s that easy!
• Multiple uses: Our SSAA system also works perfectly in offline rendering and arch-viz applications
• Resolution scale mode: Ability to scale the resolution by percent, such as seen in the settings menus of many AAA titles. This helps users to change render resolution without affecting the UI/HUD
• Adaptive mode: Ability to automatically adjust the resolution, based on a target frame rate.
• 3 Image filtering modes: Nearest Neighbor, Bilinear and Bicubic
• Full source available: You feel like changing something in order for it to fit your needs? Make it yours!
• High-Res Screenshots: Take screenshots at higher resolution than your screen (also with super sampling)
• Doesn't affect image effects
• Reduces flickering and other image artifacts (such as those created by depth of field blur or highly specular objects)
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