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Requires Unity 3.5.7 or higher.
Projectile Launcher is a comprehensive projectile system that will make your game more fun. It will shoot cannon balls directly at the player, while making the game a little harder as well as more fun. Every cannon ball has a shadow underneath it, to make the player know where it's going to fall.
The system automatically calculates the trajectory and shoots cannon balls directly at the desired position (the player). It is user-friendly, and is very easy to use. It includes 6 high-quality cannon models (low and high-poly), a pirate ship, different projectiles and custom-made particle systems as well as sounds. The system has a very low performance impact.
It's very easy to get started with Projectile Launcher: simply drag a cannon prefab to your scene, select your target and press play. The system is very flexible, and it allows you to tweak every parameter you can think of: the projectile speed, the frequency of the shooting, the shooting type (non-stop, cyclical or one-time) and it has various other features. Also it's easy to use our scripts with your own models, the instructions are included in the pack.
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