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Requires Unity 4.3.0 or higher.
Dialoguer is a visual, node based dialogue editor and management system. It allows you to quickly and easily create dynamic, branched dialogues for your scenes and characters, and gives you an easy way to play them back at runtime. More info below.
Features
- Node based Dialogue editor
- Dynamic dialogue trees
- Local/Global variable system
- Easy to use event-based skinning API
- Even easier runtime playback API
- Includes 3 pre-made skins, with more to come
- Supports all platforms
- Works with all GUI solutions, including UnityGUI, NGUI and Daikon Forge
Works on all platforms, including Mac/PC Standalone, iOS, Android and Web.
Compatible with all the major UI solutions, including UnityGUI, NGUI and Daikon Forge.
Support for PlayMaker and uScript in the works!
Notes about updating
When you update Dialoguer, follow these steps:
1) Delete the Dialoguer and DialoguerExamples folders from your project.
2) Do not remove the DialoguerOutput folder.
3) Import the update into your project.
If you were using a version that used the XML format export (Any version before 1.1) do the following:
4) In the menu, select Tools>Dialoguer>Import XML
This will restore your data. Easy!
Dialoguer allows you to focus on the creative work behind your dialogue system, by dealing with all of the dialogue-system back end things that would usually take weeks or months to create. With Dialoguer, you can have a dialogue system in your game running within minutes. Dialoguer also comes with an assortments of skins, free to use in whatever project you want.
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