The Tree Creator allows you to create and edit trees procedurally. The resulting trees can be used as normal GameObjects or integrated into the Terrain Engine. With this tool, you can create great looking trees quickly and fine tune your trees using a number of design tools to achieve the perfect look in your game. The Tree Creator is very useful when you want to create a forest or a jungle where you need different tree forms.树木生成器允许你在程序上创建和编辑树。从而树木可以作为标准的游戏物体或集成到地形引擎,有了这个工具,你可以创建非常好看的树,使用多个设计工具快速和微调你的树在你的游戏中看上去以达到完美的外观。树木生成器是非常有用的,当你想创建一个森林或丛林,你需要不同的树种类。
【Building Your First Tree 创建你的第一个树】In this section we walk you step by step to create your first tree in Unity.在本节中,我们一起一步步的创建你的第一个树在Unity中。 【Tree Creator S***cture 树生成器结构】This section provides a general overview of the Tree Creator's user interface.本章介绍了树木生成器用户界面的概述。【Branches 分支】This section focuses on explaining the specific properties of branches.本节重点讲解的特定属性的分支。【Leaves 叶子】This section focuses on explaining the specific properties of leaves.本节重点讲解叶片的特定属性。【Wind Zones 风区】This section explains Wind Zones and how to apply them to your trees.本节介绍了风区,以及如何将它们应用到你的树。【Trees in the Terrain Engine 地形引擎中的树】This section of the Terrain Engine Guide covers all the basics of integrating your trees into the Terrain Engine.本节的地形引擎指南"涵盖了所有的基础知识,结合在你的树在地形引擎。 【来源:互联网】
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