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Requires Unity 4.5.0 or higher.
Behaviour Machine is an elegant way to add the power of state machines, behaviour trees and visual scripting to Unity. It lets you continue with your workflow and does not lag your project.
Easy to Learn, Easy to Master!
Unity users will start working immediately. Beginners will learn the Unity concepts while working.
For Programmers:
Your scripts come to life in a powerful visual debugging editor. Supports C#, Javascript and Boo out of the box.
For Designers and Artists:
Create awesome games without write a single line of code! Drag-and-drop editor that gives you the full power of Unity. Sample scenes and tutorials to get started. Hundreds of pre-build nodes!
High Performance!
The state machine system adds a layer that runs in the editor only (OnValidate/Reset). No virtual functions or intermediate code, your methods will be triggered directly by the engine!
The behaviour tree has a clean and extremely efficient API.
[backcolor=rgba(255, 255, 255, 0.6)]A Version for You
The free version has support for Mac OS X, Windows and Linux. Check out the Indie version if you want more platforms, plus the runtime source code. The Pro version comes with full source code and all current (and future) official packages.
[backcolor=rgba(255, 255, 255, 0.6)]Features:
- A lot of sample scenes to get started;
- Intuitive Editor (Works as a native Unity View);
- FSM + HFSM + BT editors;
- Visual Debugging;
- Robust API, fully extensible and documented.
- Create your own custom state, node/task and editor;
- Supports C#, Javascript and Boo out of the box.
- Includes hundreds of nodes/tasks;
- For Unity and Unity Pro;
- Unity 2D ready;
- And much more?
下载位置:
https://www.assetstore.unity3d.com/en/#!/content/20280
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