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[模型插件] MCS Male - 多变化的男用角色模型

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发表于 2015-12-5 18:26:53 |只看该作者 |倒序浏览
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Requires Unity 5.1.1 or higher.

MCS Male

New Performance Upgrade!

As an indy game developer, it’s no secret that finding cool but unique, high-quality, characters for your game is a real beast. Basically, your options are to hire an artist, become an artist or buy commonly-used generic characters. Since most of us don’t have the time and money to hire or become a 3D artist and no-one has ever said “I love that game for its generic characters!”- You are left in a bit of a bind.

If you are developing on a budget (who isn’t?) but value quality and uniqueness (who doesn’t?) and would prefer to focus on your game’s design (not a bad idea)- then you need The Morph Character System!

The Morph Character System (we call it MCS) has an API and GUI to easily build characters that can be manipulated at runtime. That’s right! This is a procedural character system- so yeah, it looks like you just found your character engine for your next MMO, RPG or Fighter. MCS puts a ridiculous amount of control in your hands and in seconds you’re making characters like a 3D pro! Whether you are designing a single character or a world of characters for your game, MCS is your platform.

This is the complete MCS package with 5X more shaping controls than the MCS Male Lite and Female Lite!

What’s inside MCS Male:
•MCS Male Lite character
•Urban Metro Pants
•Urban Metro Shoes
•Urban Metro Tee
•Urban Metro Vest
•Brit Hair
•9mm Handgun

As you can see each MCS product comes with an outfit, hair and prop but obviously you’ll be needing more of that stuff to make cool unique characters.

So, here are some MCS Male “add-on” products that you can get now:

More product details:

350 Morphs
•Morphs are configured with simple sliders in Editor
•Partial and full creature and monster morphs
•Body shape morphs
•Visemes and phonemes for speech animations
Character development GUI
•Basic GUI included; source code provided for specific GUI’s
•Customized names and groupings of props, morphs, hair and costumes
•Drag-and-drop bundle system to easily add new content packs
Developer API
PBR Textures and Materials
•Optimized PSD’s
•PBR Skin shader based off of “Volund” Shader
Prop attachment point system
•Easy presets
•Use code to control layout and placement
•Unlimited attachment points
•Auto mirroring of props
LOD support
•Easily choose from various levels of detail with a single slider on function call
Import and Export
•Save your character designs as prefabs
•Auto setup of imported characters ad GUI
Dynamic Skeleton System
• Fully rigged for Mecanim
• Access skeleton morphs at runtime
• Adjustable height and proportions for characters

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沙发
发表于 2015-12-8 15:26:51 |只看该作者
谢谢你的分享

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mlichao456  plyGame is a visual elopment tool for the Unity game engine. It allows developers to create games and prototypes without having to do any programming while still allowing for scripts where...  发表于 2017-4-5 21:36
mlichao456  plyGame is a visual development tool for the Unity game engine. It allows developers to create games and prototypes without having to do any programming while still allowing for scripts where...  发表于 2017-4-5 21:35
mlichao456  plyGame is a visual game developxment tool for the Unity game engine. It allows developers to create games and prototypes widstdhout having to programming while still allowing for scripts wh...  发表于 2017-4-5 21:35
mlichao456  plyGame is a visual game development tool for the Unity game engine. It allows developers to create games and prototypes without having to do any programming while still allowing for scripts where...  发表于 2017-4-5 21:34
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板凳
发表于 2015-12-16 14:11:10 |只看该作者
学习学习。。。。。
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地板
发表于 2015-12-17 13:09:45 |只看该作者
好东西,感谢分享,下了学习学习。
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发表于 2015-12-19 17:44:40 |只看该作者
多谢分享!非常好的资源,想要
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发表于 2015-12-22 15:48:51 |只看该作者
不错。很好的
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发表于 2015-12-26 20:55:20 |只看该作者
谢谢,不错!正需要
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发表于 2016-2-25 14:28:21 |只看该作者
先观望一下在看看
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sirc    

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发表于 2016-2-26 10:15:34 |只看该作者
看看是否能用啊
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发表于 2016-3-7 18:23:30 |只看该作者
怎么升高积分啊
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