- 最后登录
- 2024-3-11
- 注册时间
- 2013-9-17
- 阅读权限
- 90
- 积分
- 40625
- 纳金币
- 26224
- 精华
- 17
|
This script allows you to break an object into pieces by detaching its polygons or slicing it into chunks (with or without volume preservation) and form this object again by manipulating the position, scale and rotation of each piece. You can also make dispersion of your object by making the frames go backwards. Instead of object pieces you can also work with elements – any mesh object you want.
What’s new in 2.0 version:
-ability to work with elements
-fast, advanced slicer
-“Lock frames” button to control position, rotation and scale frames at the same time
-fixed bug with invert frames
-fixed bug with noise map
-ability to control each axis separately with “move to pivot” option
-ability to move piece along its normal vector
-ability to specify map channel
-increased speed of diffuse map rendering
1. Copy the "Break_and_Form_2_Script" folder to Scripts in your 3ds max root folder.
把Break_and_Form_2_Script目录复制到3dsmax\Scripts的目录下
2. Run the macroscript file in 3ds max (Break and Form MacroScript.mcr).
打开3dsmax,使用MaxScript运行文件里面的Break and Form MacroScript.mcr脚本
3. Go to customize -> Customize User Interface, choose "KM-3D.COM Tools" in the Category list and assign the "Break and Form 2.0" script wherever you want.
然后在 customize -> Customize User Interface里面就能找到"KM-3D.COM Tools" 这个东西,在把Break and Form 2.0拖到右键菜单或是工具栏来执行都可
官方网站
http://km-3d.com/produkt/break-and-form-2-0-script/
下载位置:
|
|