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Strumpy Shader Editor功能开源shader编辑器

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发表于 2012-3-15 14:38:56 |只看该作者 |倒序浏览
官网论坛上发现的一个shader扩展可视化编辑器,且是开源使用的,推荐大家下载体验!感谢原作者的无私奉献!

I have been a bit bored after work for the past few weeks and my Unity3 beta arrived so I decided to make a shader editor.

I approached the task initially to see just how extensible the Editor API's were and to see if it could be done (fully featured and at a commercial standard). And after an evening or two I was knee deep in the unity3 codebase!

There were a few things I wanted to do when making this editor:

*High quality standard

*Rich feedback to the user

*Realtime previews of the current shader

*Loading / saving of graphs

*Shader export

*Complete support for the unity3 materials system (That aras and co have done an amazing job of!)

*Fits into the unity design principles. Easy to use / simple / 'just works' - this was very important to me!

A simple shader (Updated for Beta 4.0)




Tutorial Videos:

Beta 4 - http://vimeo.com/20994055

Beta 1 (Still helpful!) - http://www.vimeo.com/13825713

FAQ Post:

Some questions, answered with demo's: http://bit.ly/hnXhNu

------------

Contributers

Stramit

Texel

Releases

5 August 2010 - Beta 1.0 - here

6 August 2010 - Beta 1.1 - here

1 September 2010 - Beta 2.0 - here

6 September 2010 - Beta 2.2 - here

11 November 2010 - Beta 3.0 - here

27 November 2010 - Beta 3.1 - here

9 January 2011 - Beta 3.2 - here

10 January 2011 - Beta 3.2a - here

19 January 2011 - Beta 3.2b - here

11 February 2011 - Beta 3.3a - here

12 February 2011 - Beta 3.3b - here

14 March 2011 - Beta 4.0a - here

Documentation

User Documentation - By Texel can be found here.
Some Images users have created with SSE materials:




Procedural Lightening Created using Vertex Shaders in SSE by BoxMan




A scene made by warby, where the shaders were made in SSE

转自:http://forum.unity3d.com/threads/56180-Strumpy-Shader-Editor-4.0a-Massive-Improvements?highlight=material+color
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发表于 2012-3-16 19:36:29 |只看该作者

   
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